Underwater Scene with 3DS Max and Mental Ray Underwater Scene with 3DS Max and Mental Ray November 13, 2008 | by wesburke This month we’ll move on an other side of CG of education, and we’ll try to find a very fast way to create a good underwater scene in 3D Studio max. So, let’s start with the 3ds max unit setup, we’ll use some physically correct features of Mental ray, so we need it. Set the scale at centimeters, and the assign renderer .. 더보기 이전 1 ··· 29 30 31 32 33 34 35 ··· 176 다음